Half-Life: Alyx: VR comfort settings & motion-sickness rating

A person playing an immersive VR game similar to Half-Life: Alyx
PlatformsPCVR
LocomotionTeleport + continuous
ComfortAdjustable
Start withDeep comfort menu — start with teleport + blink.

Short answer: Half-Life: Alyx can be very comfortable — if you use its settings. It is a full smooth-locomotion game, so out of the box it can challenge a sensitive stomach. But it also ships with one of the best comfort menus in VR, and with the right options almost anyone can play it. Start gentle and loosen up as you adapt.

Why Alyx can feel intense by default

Alyx moves you through detailed environments on foot, which means the camera glides forward and turns — exactly the kind of motion that drives VR sickness. Turning is the worst offender: research shows rotational motion triggers sickness at far lower thresholds than moving forward. The good news is that Valve built comfort options specifically to defuse this.

The settings to turn on first

  • Movement: start with "Blink" (teleport). Alyx's blink teleport skips the visual travel entirely — the single most effective way to avoid nausea while you find your feet. "Shift" (a quick dash) is a middle ground; "Continuous" (smooth) is the most immersive but the most intense.
  • Turning: use snap, not smooth. Set rotation to discrete/snap turns rather than continuous. This alone removes the biggest trigger; our comfort settings guide explains why.
  • Comfort vignette on. Enable the FOV-reduction/vignette so the edges darken during movement — strongly evidenced to cut sickness.
  • Keep the "tunneling" and adjust speed. Lower continuous-move speed if you progress to smooth movement later.

A sensible progression

Play your first sessions with Blink + snap turn + vignette, 15–20 minutes at a time. As you get comfortable, try Shift movement, then continuous with a strong vignette. Many players who "can't do smooth locomotion" end up there after a week or two of gradual exposure — see how to get your VR legs. Point a fan at your face and stop before you feel sick, not after.

Is Alyx good for beginners?

Yes, with teleport movement — it's actually a fantastic showcase precisely because its comfort options are so thorough. Just don't start on continuous locomotion if you're prone to nausea. For the broader toolkit of what works versus what's overhyped, read how to stop VR motion sickness, and compare it with other titles on our VR game comfort ratings.

Not sure which movement mode suits you? Run the comfort & severity check for a recommendation based on your own sensitivity.

Frequently asked questions

Does Half-Life: Alyx make you motion sick?
It can on smooth movement, but its comfort menu is excellent. With blink (teleport) movement, snap turning, and the vignette on, most people play it comfortably.
What are the best comfort settings for Half-Life: Alyx?
Start with Blink teleport movement, snap turning, and the comfort vignette enabled, then move to continuous locomotion later as you adapt.
Is Half-Life: Alyx good for VR beginners?
Yes, with teleport movement — its thorough comfort options make it beginner-friendly despite being a full locomotion game.

This is general, evidence-based information, not medical advice. If dizziness or imbalance persists long after VR, or you have a known ear/vestibular condition, see a doctor.